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SMGs

Uzi

Telescoping bolt wrapped around the barrel and a mag in the grip: compact, balanced, indestructible.

Origin: Israel, 1954 — Uziel Gal / IMI

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameUziUzi Does It
Damage (near / far)74 – 46237 – 147
Head multiplier× 2.50× 2.50
Effective range10 – 30 m10 – 30 m
Fire rate600 rpm600 rpm
Fire modeAutomaticAutomatic
Magazine / reserve32 / 19250 / 350
Reload1.90s (empty 2.50s)1.90s (empty 2.50s)
Reload typeMagazineMagazine
Aim time200 ms200 ms
Sprint-out170 ms170 ms
Movement speed102%102%
Spread (hip / aimed)3.0° / 0.45°3.0° / 0.45°
Penetration1 target1 target
Zoom× 1.18× 1.18

Effect: Overengineered, yet it works: 50-round mag, triple damage.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 10 m74237
20 m60192
≥ 30 m46147

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
13111
58331
1015652
15231083
203715125
255924198
3095383012

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

  • Possible starting weapon when the host allows loadout weapons (level 8).
  • In the Mystery Box: weight 1 (1 = regular weapon).

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 2), Mini reflex sight (weapon level 14), Tritium sights (weapon level 15)
MuzzleSuppressor (weapon level 4)
BarrelLong barrel (weapon level 8)
UnderbarrelAngled grip (weapon level 9)
MagazineExtended mag (weapon level 5), Dual mags (weapon level 10), Jungle mags (weapon level 16)
StockNo stock (weapon level 6), Folding stock (weapon level 18)
GripGrip tape (weapon level 3)
LaserLaser sight (weapon level 7), Tactical light (weapon level 11)
AmmoHollow point rounds (weapon level 12), FMJ rounds (weapon level 13), Subsonic ammo (weapon level 17)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “SMGs” class
  • Abyss — Get Diamond in every weapon class

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