SMGs
Uzi
Telescoping bolt wrapped around the barrel and a mag in the grip: compact, balanced, indestructible.
Origin: Israel, 1954 — Uziel Gal / IMI
Stats
| Base | After the Forge of Ys | |
|---|---|---|
| Name | Uzi | Uzi Does It |
| Damage (near / far) | 74 – 46 | 237 – 147 |
| Head multiplier | × 2.50 | × 2.50 |
| Effective range | 10 – 30 m | 10 – 30 m |
| Fire rate | 600 rpm | 600 rpm |
| Fire mode | Automatic | Automatic |
| Magazine / reserve | 32 / 192 | 50 / 350 |
| Reload | 1.90s (empty 2.50s) | 1.90s (empty 2.50s) |
| Reload type | Magazine | Magazine |
| Aim time | 200 ms | 200 ms |
| Sprint-out | 170 ms | 170 ms |
| Movement speed | 102% | 102% |
| Spread (hip / aimed) | 3.0° / 0.45° | 3.0° / 0.45° |
| Penetration | 1 target | 1 target |
| Zoom | × 1.18 | × 1.18 |
Effect: Overengineered, yet it works: 50-round mag, triple damage.
First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.
Damage falloff
| Distance | Damage per bullet | After the Forge of Ys |
|---|---|---|
| ≤ 10 m | 74 | 237 |
| 20 m | 60 | 192 |
| ≥ 30 m | 46 | 147 |
Shots to kill a zombie
| Round | Torso | Head | Torso · Forge of Ys | Head · Forge of Ys |
|---|---|---|---|---|
| 1 | 3 | 1 | 1 | 1 |
| 5 | 8 | 3 | 3 | 1 |
| 10 | 15 | 6 | 5 | 2 |
| 15 | 23 | 10 | 8 | 3 |
| 20 | 37 | 15 | 12 | 5 |
| 25 | 59 | 24 | 19 | 8 |
| 30 | 95 | 38 | 30 | 12 |
Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.
Where to find it
- Possible starting weapon when the host allows loadout weapons (level 8).
- In the Mystery Box: weight 1 (1 = regular weapon).
Compatible attachments
| Slot | Compatible attachments |
|---|---|
| Optic | Red dot sight (weapon level 2), Mini reflex sight (weapon level 14), Tritium sights (weapon level 15) |
| Muzzle | Suppressor (weapon level 4) |
| Barrel | Long barrel (weapon level 8) |
| Underbarrel | Angled grip (weapon level 9) |
| Magazine | Extended mag (weapon level 5), Dual mags (weapon level 10), Jungle mags (weapon level 16) |
| Stock | No stock (weapon level 6), Folding stock (weapon level 18) |
| Grip | Grip tape (weapon level 3) |
| Laser | Laser sight (weapon level 7), Tactical light (weapon level 11) |
| Ammo | Hollow point rounds (weapon level 12), FMJ rounds (weapon level 13), Subsonic ammo (weapon level 17) |
Camos
- Woodland — Kill 25 enemies
- Sand — Kill 50 enemies
- Urban — Kill 100 enemies
- Tiger — Kill 150 enemies
- Digital — Kill 200 enemies
- Splinter — Kill 300 enemies
- Hex — Kill 400 enemies
- Carbon — Kill 500 enemies
- Blood — Get 50 headshots
- Flames — Get 100 headshots
- Frost — Get 200 headshots
- Magma — Get 350 headshots
- Damascus — Get 500 headshots
- Marble — 200 kills with the weapon upgraded at the Forge of Ys
- Gold — Unlock this weapon’s 14 challenge camos
- Diamond — Get Gold on 3 weapons in the “SMGs” class
- Abyss — Get Diamond in every weapon class