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Shotguns

Winchester M1897 “Trench Gun”

The “trench broom” of 1918: exposed hammer, perforated heat shield and bayonet lug. With no trigger disconnector, it slam-fires on every pump.

Origin: USA, 1897/1917 — Winchester / John M. Browning

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameWinchester M1897 “Trench Gun”Broken Face
Damage (near / far)104 – 34 × 9229 – 75 × 12
Head multiplier× 1.50× 1.50
Effective range8 – 20 m8 – 20 m
Fire rate90 rpm90 rpm
Fire modePump-actionPump-action
Magazine / reserve6 / 4810 / 80
Reload0.50s / round0.50s / round
Reload typeSingle roundSingle round
Aim time280 ms280 ms
Sprint-out250 ms250 ms
Movement speed95%95%
Spread (hip / aimed)2.1° / 0.55°2.1° / 0.55°
Penetration1 target1 target
Zoom× 1.10× 1.10

Effect: A tribute to the poilus: twelve pellets and bayonet fixed.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per pellet (9 pellets)After the Forge of Ys
≤ 8 m104229
14 m69152
≥ 20 m3475

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
11111
51111
102111
152211
203211
255422
308632

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Nec MergiturSaint-Michel Substation1,3006504,500
  • Possible starting weapon when the host allows loadout weapons (level 12).
  • In the Mystery Box: weight 1 (1 = regular weapon).

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 6), Tritium sights (weapon level 13), Aperture sight (weapon level 14)
MuzzleChoke (weapon level 3)
BarrelShort barrel (weapon level 5), Fluted match barrel (weapon level 9)
MagazineExtended mag (weapon level 4)
StockNo stock (weapon level 7)
GripGrip tape (weapon level 2), Rubber grip (weapon level 10)
LaserTactical light (weapon level 8)
AmmoHollow point rounds (weapon level 11), FMJ rounds (weapon level 12)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “Shotguns” class
  • Abyss — Get Diamond in every weapon class

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