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SMGs

PPSh-41

The “Papasha”: 71-round drum of 7.62×25mm, 1,000 RPM and a perforated jacket that doubles as a muzzle brake.

Origin: USSR, 1941 — Georgy Shpagin

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NamePPSh-41Bolshoi Ballet
Damage (near / far)67 – 42201 – 126
Head multiplier× 2.60× 2.60
Effective range10 – 30 m10 – 30 m
Fire rate1,000 rpm1,000 rpm
Fire modeAutomaticAutomatic
Magazine / reserve71 / 284100 / 500
Reload3.00s (empty 3.80s)3.00s (empty 3.80s)
Reload typeMagazineMagazine
Aim time260 ms260 ms
Sprint-out250 ms250 ms
Movement speed97%97%
Spread (hip / aimed)3.4° / 0.50°3.4° / 0.50°
Penetration1 target1 target
Zoom× 1.18× 1.18

Effect: A 100-round drum and the fire rate of a raging ballerina.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 10 m67201
20 m55164
≥ 30 m42126

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
13111
59432
1016762
15261094
204116146
256626229
30105413514

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Ker-YsThe Trenches1,2006004,500
Nec MergiturThe Seine Tunnel (north arm)1,2006004,500
  • Possible starting weapon when the host allows loadout weapons (level 10).
  • Not in the Mystery Box.

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 2), Holographic sight (weapon level 12), Mk.III reflector sight (weapon level 15), Kobra sight (weapon level 16), Aperture sight (weapon level 17)
MuzzleSuppressor (weapon level 4), Flash hider (weapon level 8)
BarrelShort barrel (weapon level 5)
UnderbarrelAngled grip (weapon level 9)
MagazineDual mags (weapon level 7), Jungle mags (weapon level 18)
StockLight stock (weapon level 6), No stock (weapon level 13)
GripGrip tape (weapon level 3)
LaserTactical light (weapon level 10)
AmmoHollow point rounds (weapon level 11), FMJ rounds (weapon level 14)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “SMGs” class
  • Abyss — Get Diamond in every weapon class

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