SMGs
MP7A1
4.6×30mm personal defense weapon: barely bigger than a pistol, it punches through vests and spits 950 RPM.
Origin: Germany, 2001 — Heckler & Koch
Stats
| Base | After the Forge of Ys | |
|---|---|---|
| Name | MP7A1 | Seventh Heaven |
| Damage (near / far) | 67 – 46 | 214 – 147 |
| Head multiplier | × 2.70 | × 2.70 |
| Effective range | 14 – 40 m | 14 – 40 m |
| Fire rate | 950 rpm | 950 rpm |
| Fire mode | Automatic | Automatic |
| Magazine / reserve | 40 / 240 | 60 / 420 |
| Reload | 1.80s (empty 2.30s) | 1.80s (empty 2.30s) |
| Reload type | Magazine | Magazine |
| Aim time | 190 ms | 190 ms |
| Sprint-out | 160 ms | 160 ms |
| Movement speed | 102% | 102% |
| Spread (hip / aimed) | 2.8° / 0.30° | 2.8° / 0.30° |
| Penetration | 2 targets | 2 targets |
| Zoom | × 1.20 | × 1.20 |
Effect: Paradise for trigger-happy shooters: 60-round mag.
First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.
Damage falloff
| Distance | Damage per bullet | After the Forge of Ys |
|---|---|---|
| ≤ 14 m | 67 | 214 |
| 27 m | 57 | 181 |
| ≥ 40 m | 46 | 147 |
Shots to kill a zombie
| Round | Torso | Head | Torso · Forge of Ys | Head · Forge of Ys |
|---|---|---|---|---|
| 1 | 3 | 1 | 1 | 1 |
| 5 | 9 | 4 | 3 | 1 |
| 10 | 16 | 6 | 5 | 2 |
| 15 | 26 | 10 | 8 | 3 |
| 20 | 41 | 15 | 13 | 5 |
| 25 | 66 | 25 | 21 | 8 |
| 30 | 105 | 39 | 33 | 13 |
Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.
Where to find it
- Possible starting weapon when the host allows loadout weapons (level 22).
- In the Mystery Box: weight 1 (1 = regular weapon).
Compatible attachments
| Slot | Compatible attachments |
|---|---|
| Optic | Red dot sight (weapon level 2), Holographic sight (weapon level 6), Mini reflex sight (weapon level 15), Holo and 3× magnifier (weapon level 16) |
| Muzzle | Suppressor (weapon level 3), Compensator (weapon level 12) |
| Underbarrel | Vertical grip (weapon level 4) |
| Magazine | Extended mag (weapon level 7), Dual mags (weapon level 11) |
| Stock | No stock (weapon level 9), Folding stock (weapon level 18) |
| Grip | Grip tape (weapon level 10) |
| Laser | Laser sight (weapon level 5), Tactical light (weapon level 8) |
| Ammo | Hollow point rounds (weapon level 13), FMJ rounds (weapon level 14), Subsonic ammo (weapon level 17) |
Camos
- Woodland — Kill 25 enemies
- Sand — Kill 50 enemies
- Urban — Kill 100 enemies
- Tiger — Kill 150 enemies
- Digital — Kill 200 enemies
- Splinter — Kill 300 enemies
- Hex — Kill 400 enemies
- Carbon — Kill 500 enemies
- Blood — Get 50 headshots
- Flames — Get 100 headshots
- Frost — Get 200 headshots
- Magma — Get 350 headshots
- Damascus — Get 500 headshots
- Marble — 200 kills with the weapon upgraded at the Forge of Ys
- Gold — Unlock this weapon’s 14 challenge camos
- Diamond — Get Gold on 3 weapons in the “SMGs” class
- Abyss — Get Diamond in every weapon class