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SMGs

MP5A3

Roller-delayed blowback, fires from a closed bolt: the benchmark of tactical units, precise and predictable.

Origin: West Germany, 1966 — Heckler & Koch

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameMP5A3The Fifth Element
Damage (near / far)74 – 49222 – 147
Head multiplier× 2.70× 2.70
Effective range14 – 36 m14 – 36 m
Fire rate800 rpm800 rpm
Fire modeAutomaticAutomatic
Magazine / reserve30 / 18045 / 360
Reload2.00s (empty 2.60s)2.00s (empty 2.60s)
Reload typeMagazineMagazine
Aim time210 ms210 ms
Sprint-out180 ms180 ms
Movement speed100%100%
Spread (hip / aimed)2.8° / 0.30°2.8° / 0.30°
Penetration1 target1 target
Zoom× 1.20× 1.20

Effect: Fire, water, earth, air… and lead.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 14 m74222
25 m62185
≥ 36 m49147

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
13111
58331
1015652
1523983
203714135
255922208
3095363212

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Ker-YsSailors’ Graveyard1,1005504,500
Nec MergiturSaint-Michel1,1005504,500
  • Possible starting weapon when the host allows loadout weapons (level 7).
  • Not in the Mystery Box.

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 2), Holographic sight (weapon level 7), Mini reflex sight (weapon level 16), Tritium sights (weapon level 17)
MuzzleSuppressor (weapon level 3), Compensator (weapon level 12)
BarrelShort barrel (weapon level 10)
UnderbarrelVertical grip (weapon level 4)
MagazineExtended mag (weapon level 6), Dual mags (weapon level 11), Jungle mags (weapon level 18)
StockTactical stock (weapon level 9), Folding stock (weapon level 20)
GripGrip tape (weapon level 13)
LaserLaser sight (weapon level 5), Tactical light (weapon level 8)
AmmoHollow point rounds (weapon level 14), FMJ rounds (weapon level 15), Subsonic ammo (weapon level 19)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “SMGs” class
  • Abyss — Get Diamond in every weapon class

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