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SMGs

MP40

9mm submachine gun with a steady rate of fire, stamped receiver and folding stock. Easy to hold, tame on full auto.

Origin: Germany, 1940 — Erma

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameMP40Will-o’-the-Wisp
Damage (near / far)84 – 53252 – 159
Head multiplier× 2.60× 2.60
Effective range12 – 34 m12 – 34 m
Fire rate550 rpm550 rpm
Fire modeAutomaticAutomatic
Magazine / reserve32 / 19264 / 384
Reload2.10s (empty 2.70s)2.10s (empty 2.70s)
Reload typeMagazineMagazine
Aim time220 ms220 ms
Sprint-out200 ms200 ms
Movement speed100%100%
Spread (hip / aimed)3.2° / 0.40°3.2° / 0.40°
Penetration1 target1 target
Zoom× 1.20× 1.20

Effect: A light dancing on the moor… and two mags welded end to end.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 12 m84252
23 m69206
≥ 34 m53159

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
12111
57331
1013552
1521873
203313115
255221187
3084332811

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Ker-YsChurch Street1,0005004,500
Nec MergiturThe Châtelet Corridors1,0005004,500
  • Possible starting weapon when the host allows loadout weapons (level 3).
  • Not in the Mystery Box.

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 2), Holographic sight (weapon level 13), Mk.III reflector sight (weapon level 15), Aperture sight (weapon level 16)
MuzzleSuppressor (weapon level 5), Compensator (weapon level 7)
BarrelLong barrel (weapon level 6)
UnderbarrelAngled grip (weapon level 9)
MagazineDual mags (weapon level 4), Extended mag (weapon level 10), Jungle mags (weapon level 17)
StockNo stock (weapon level 8)
GripGrip tape (weapon level 3)
LaserTactical light (weapon level 11)
AmmoHollow point rounds (weapon level 12), FMJ rounds (weapon level 14), Subsonic ammo (weapon level 18)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “SMGs” class
  • Abyss — Get Diamond in every weapon class
Weapon skins (Shop)

← All weapons