Assault rifles
M4A1
Modular 5.56mm carbine with a quad rail: light, nimble and very controllable on full auto.
Origin: USA, 1994 — Colt
Stats
| Base | After the Forge of Ys | |
|---|---|---|
| Name | M4A1 | M4GIC |
| Damage (near / far) | 91 – 63 | 255 – 176 |
| Head multiplier | × 2.60 | × 2.60 |
| Effective range | 28 – 65 m | 28 – 65 m |
| Fire rate | 800 rpm | 800 rpm |
| Fire mode | Automatic | Automatic |
| Magazine / reserve | 30 / 210 | 45 / 405 |
| Reload | 2.10s (empty 2.70s) | 2.10s (empty 2.70s) |
| Reload type | Magazine | Magazine |
| Aim time | 250 ms | 250 ms |
| Sprint-out | 230 ms | 230 ms |
| Movement speed | 96% | 96% |
| Spread (hip / aimed) | 3.6° / 0.20° | 3.6° / 0.20° |
| Penetration | 2 targets | 2 targets |
| Zoom | × 1.20 | × 1.20 |
Effect: Abracadabra: the dead disappear.
First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.
Damage falloff
| Distance | Damage per bullet | After the Forge of Ys |
|---|---|---|
| ≤ 28 m | 91 | 255 |
| 47 m | 77 | 216 |
| ≥ 65 m | 63 | 176 |
Shots to kill a zombie
| Round | Torso | Head | Torso · Forge of Ys | Head · Forge of Ys |
|---|---|---|---|---|
| 1 | 2 | 1 | 1 | 1 |
| 5 | 7 | 3 | 3 | 1 |
| 10 | 12 | 5 | 5 | 2 |
| 15 | 19 | 8 | 7 | 3 |
| 20 | 30 | 12 | 11 | 5 |
| 25 | 48 | 19 | 18 | 7 |
| 30 | 78 | 30 | 28 | 11 |
Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.
Where to find it
- Possible starting weapon when the host allows loadout weapons (level 16).
- In the Mystery Box: weight 1 (1 = regular weapon).
Compatible attachments
| Slot | Compatible attachments |
|---|---|
| Optic | Red dot sight (weapon level 2), Holographic sight (weapon level 5), ACOG 4× scope (weapon level 7), Holo and 3× magnifier (weapon level 16), Aperture sight (weapon level 17) |
| Muzzle | Suppressor (weapon level 4), Compensator (weapon level 8) |
| Barrel | Short barrel (weapon level 14) |
| Underbarrel | Vertical grip (weapon level 3), Angled grip (weapon level 10) |
| Magazine | Extended mag (weapon level 6), Dual mags (weapon level 13), Jungle mags (weapon level 18) |
| Stock | Tactical stock (weapon level 12) |
| Laser | Laser sight (weapon level 9), Tactical light (weapon level 11) |
| Ammo | FMJ rounds (weapon level 15), Match ammo (weapon level 19) |
Camos
- Woodland — Kill 25 enemies
- Sand — Kill 50 enemies
- Urban — Kill 100 enemies
- Tiger — Kill 150 enemies
- Digital — Kill 200 enemies
- Splinter — Kill 300 enemies
- Hex — Kill 400 enemies
- Carbon — Kill 500 enemies
- Blood — Get 50 headshots
- Flames — Get 100 headshots
- Frost — Get 200 headshots
- Magma — Get 350 headshots
- Damascus — Get 500 headshots
- Marble — 200 kills with the weapon upgraded at the Forge of Ys
- Gold — Unlock this weapon’s 14 challenge camos
- Diamond — Get Gold on 3 weapons in the “Assault Rifles” class
- Abyss — Get Diamond in every weapon class