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Tactical rifles

M14

The Garand’s successor in 7.62×51mm NATO with a detachable 20-round mag. Accurate, powerful, and cheap on the dock wall.

Origin: USA, 1959 — Springfield Armory

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameM14Fourteenth of July
Damage (near / far)210 – 158588 – 442
Head multiplier× 3.00× 3.00
Effective range35 – 100 m35 – 100 m
Fire rate450 rpm563 rpm
Fire modeSemi-automaticSemi-automatic
Magazine / reserve20 / 16030 / 300
Reload2.30s (empty 2.90s)2.30s (empty 2.90s)
Reload typeMagazineMagazine
Aim time290 ms290 ms
Sprint-out270 ms270 ms
Movement speed94%94%
Spread (hip / aimed)4.2° / 0.14°4.2° / 0.14°
Penetration3 targets5 targets
Zoom× 1.25× 1.25

Effect: Fireworks guaranteed: higher fire rate and bullets that pierce the parade.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 35 m210588
68 m184515
≥ 100 m158442

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
11111
53111
105221
159331
2013552
2521783
303412124

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Ker-YsThe Quay5002504,500
Nec MergiturChâtelet5002504,500
  • Possible starting weapon when the host allows loadout weapons (level 4).
  • Not in the Mystery Box.

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 2), ACOG 4× scope (weapon level 5), 4× scope (weapon level 9), M84 2.2× scope (weapon level 15), Aperture sight (weapon level 16)
MuzzleFlash hider (weapon level 3), Suppressor (weapon level 7)
BarrelHeavy barrel (weapon level 10)
UnderbarrelVertical grip (weapon level 6), Bipod (weapon level 8)
MagazineExtended mag (weapon level 4), Dual mags (weapon level 12), Jungle mags (weapon level 18)
StockTactical stock (weapon level 11)
AmmoHollow point rounds (weapon level 13), FMJ rounds (weapon level 14), Match ammo (weapon level 17)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “Tactical Rifles” class
  • Abyss — Get Diamond in every weapon class

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