Assault rifles
G36C
Compact carbine in glass-fiber-reinforced polymer, short-stroke gas piston. Soft, very steady recoil.
Origin: Germany, 2001 — Heckler & Koch
Stats
| Base | After the Forge of Ys | |
|---|---|---|
| Name | G36C | Seeing Stars |
| Damage (near / far) | 88 – 60 | 246 – 168 |
| Head multiplier | × 2.60 | × 2.60 |
| Effective range | 25 – 55 m | 25 – 55 m |
| Fire rate | 750 rpm | 750 rpm |
| Fire mode | Automatic | Automatic |
| Magazine / reserve | 30 / 210 | 45 / 405 |
| Reload | 2.10s (empty 2.70s) | 2.10s (empty 2.70s) |
| Reload type | Magazine | Magazine |
| Aim time | 240 ms | 240 ms |
| Sprint-out | 220 ms | 220 ms |
| Movement speed | 97% | 97% |
| Spread (hip / aimed) | 3.5° / 0.22° | 3.5° / 0.22° |
| Penetration | 2 targets | 2 targets |
| Zoom | × 1.20 | × 1.20 |
Effect: They see stars… then nothing at all.
First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.
Damage falloff
| Distance | Damage per bullet | After the Forge of Ys |
|---|---|---|
| ≤ 25 m | 88 | 246 |
| 40 m | 74 | 207 |
| ≥ 55 m | 60 | 168 |
Shots to kill a zombie
| Round | Torso | Head | Torso · Forge of Ys | Head · Forge of Ys |
|---|---|---|---|---|
| 1 | 2 | 1 | 1 | 1 |
| 5 | 7 | 3 | 3 | 1 |
| 10 | 12 | 5 | 5 | 2 |
| 15 | 20 | 8 | 7 | 3 |
| 20 | 31 | 12 | 12 | 5 |
| 25 | 50 | 20 | 18 | 7 |
| 30 | 80 | 31 | 29 | 11 |
Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.
Where to find it
- Possible starting weapon when the host allows loadout weapons (level 24).
- In the Mystery Box: weight 1 (1 = regular weapon).
Compatible attachments
| Slot | Compatible attachments |
|---|---|
| Optic | Red dot sight (weapon level 2), Holographic sight (weapon level 4), ACOG 4× scope (weapon level 8), Holo and 3× magnifier (weapon level 16), Mini reflex sight (weapon level 17) |
| Muzzle | Suppressor (weapon level 5), Flash hider (weapon level 7) |
| Underbarrel | Vertical grip (weapon level 3) |
| Magazine | Extended mag (weapon level 6), Drum mag (weapon level 10), Dual mags (weapon level 13), Jungle mags (weapon level 18) |
| Stock | Light stock (weapon level 11), Folding stock (weapon level 19) |
| Laser | Laser sight (weapon level 9), Tactical light (weapon level 12) |
| Ammo | Hollow point rounds (weapon level 14), FMJ rounds (weapon level 15) |
Camos
- Woodland — Kill 25 enemies
- Sand — Kill 50 enemies
- Urban — Kill 100 enemies
- Tiger — Kill 150 enemies
- Digital — Kill 200 enemies
- Splinter — Kill 300 enemies
- Hex — Kill 400 enemies
- Carbon — Kill 500 enemies
- Blood — Get 50 headshots
- Flames — Get 100 headshots
- Frost — Get 200 headshots
- Magma — Get 350 headshots
- Damascus — Get 500 headshots
- Marble — 200 kills with the weapon upgraded at the Forge of Ys
- Gold — Unlock this weapon’s 14 challenge camos
- Diamond — Get Gold on 3 weapons in the “Assault Rifles” class
- Abyss — Get Diamond in every weapon class