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LMGs

BAR M1918A2

The .30-06 “Browning Automatic Rifle”: 20 lb automatic rifle with a bipod, 20-round mag, deliberately slowed fire rate.

Origin: USA, 1918 — Colt / John M. Browning

Damage
Range
Fire rate
Accuracy
Recoil control
Handling
Mobility
Magazine

Stats

BaseAfter the Forge of Ys
NameBAR M1918A2Bar Tab
Damage (near / far)161 – 116451 – 325
Head multiplier× 2.50× 2.50
Effective range35 – 85 m35 – 85 m
Fire rate550 rpm550 rpm
Fire modeAutomaticAutomatic
Magazine / reserve20 / 16040 / 320
Reload2.80s (empty 3.50s)2.80s (empty 3.50s)
Reload typeMagazineMagazine
Aim time400 ms400 ms
Sprint-out360 ms360 ms
Movement speed88%88%
Spread (hip / aimed)4.8° / 0.25°4.8° / 0.25°
Penetration3 targets3 targets
Zoom× 1.20× 1.20

Effect: Open late, and the round’s on the dead: 40-round mag.

First pass at the Forge of Ys: 5,000 points. Each further pass (2,500 points) keeps these stats and rolls a new elemental ammo, different from the previous one.

Damage falloff

DistanceDamage per bulletAfter the Forge of Ys
≤ 35 m161451
60 m139388
≥ 85 m116325

Shots to kill a zombie

RoundTorsoHeadTorso · Forge of YsHead · Forge of Ys
11111
54221
107331
1511542
2017773
252811104
304418167

Normal difficulty, point-blank, no Perks. Shotguns: every pellet on target.

Where to find it

MapAreaCostAmmoAmmo (forged weapon)
Nec MergiturThe Cité Shaft1,8009004,500
  • Possible starting weapon when the host allows loadout weapons (level 20).
  • In the Mystery Box: weight 1 (1 = regular weapon).

Compatible attachments

SlotCompatible attachments
OpticRed dot sight (weapon level 3), 4× scope (weapon level 8), Mk.III reflector sight (weapon level 14)
MuzzleFlash hider (weapon level 4), Compensator (weapon level 6)
BarrelHeavy barrel (weapon level 9)
UnderbarrelVertical grip (weapon level 7)
MagazineExtended mag (weapon level 5), Dual mags (weapon level 11), Jungle mags (weapon level 15)
StockHeavy stock (weapon level 10)
GripRubber grip (weapon level 2)
AmmoHollow point rounds (weapon level 12), FMJ rounds (weapon level 13)

Camos

  • Woodland — Kill 25 enemies
  • Sand — Kill 50 enemies
  • Urban — Kill 100 enemies
  • Tiger — Kill 150 enemies
  • Digital — Kill 200 enemies
  • Splinter — Kill 300 enemies
  • Hex — Kill 400 enemies
  • Carbon — Kill 500 enemies
  • Blood — Get 50 headshots
  • Flames — Get 100 headshots
  • Frost — Get 200 headshots
  • Magma — Get 350 headshots
  • Damascus — Get 500 headshots
  • Marble — 200 kills with the weapon upgraded at the Forge of Ys
  • Gold — Unlock this weapon’s 14 challenge camos
  • Diamond — Get Gold on 3 weapons in the “LMGs” class
  • Abyss — Get Diamond in every weapon class

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