Challenges
Challenges are goals that progress on their own as you play. You track them on the Challenges screen (main menu, Progression), which has three tabs: Challenges, Achievements (see Achievements) and Unlocks (the level roadmap, see Levels, ranks and prestige). The end-of-match screen also shows the challenges that moved, with the ones you just completed at the top.
The Challenges screen opens at level 3, together with daily challenges (see Levels, ranks and prestige): the first time you open it, a tour gives you 30 minutes of Double XP, already active.
The Challenges screen
The Challenges tab reads at a glance:
- At the top, the challenge closest to completion (“2 to go”) with its reward, and what is still up for grabs right now: the XP and Ankou Coins of today’s and this week’s challenges, and the number of items (emblems, titles, camos) left to earn.
- Three columns, one per rhythm, each in its own colour: Today (red, with the time left before new challenges), This week (blue) and Career (gold, permanent). Every card shows its reward in large type: XP and Ankou Coins.
- The Career column only shows the 3 challenges closest to their next tier; “See all career challenges” opens the full list, with a bar split into tiers (each with its threshold), the XP of the current tier, the final-tier item and filters (with an item, almost at tier).
- Other challenges, at the bottom: the season pass, weapon categories and Easter eggs, folded; one click unfolds them.
The main menu keeps the Current challenges card (today’s then this week’s challenges, with their XP and the time before new daily challenges). The Challenges tab shows how many daily challenges you have left.
How it works
- Progress is counted at the end of each match, from your stats for that match. During the match, every tier you clear is announced at the top right of the screen (“Daily challenge complete”, “Career tier cleared”…), with its XP and Ankou Coins; the reward is paid at the end of the match.
- Many challenges have several tiers (I, II, III…): each tier you clear pays out its reward, then the goal moves up to the next tier. Several tiers can fall in the same match.
- Cumulative goals (kills, revives, points…) add up from match to match.
- Round goals (“Reach round 15”) keep your best round, and only in ranked matches: starting at round 1, not the guided match. Daily, weekly and season round challenges also count matches on Easy difficulty; the “Headwind” career challenge has its own “Headwind (Easy)” equivalent (rounds 10 to 50, half the XP, separate emblem), the only one where Easy counts.
- Map-specific challenges (Easter eggs, secrets, bosses) only count on that map.
Rewards
Each tier awards:
- player XP (or pass XP for season and event challenges);
- Ankou Coins depending on the kind of challenge:
| Kind of challenge | Ankou Coins per tier |
|---|---|
| Daily | 15 |
| Weekly | 60 |
| Season (Battle Pass) and event | 20 |
| Easter egg | 20 |
| Career, weapon classes | 0 |
Some challenges also give an emblem or a title on their final tier (see the tables).
Daily and weekly challenges are the best steady source of Ankou Coins: playing two evenings a week, count on about a hundred coins from dailies and 180 from the three weeklies. Add season tiers and the Hideout’s radio contracts on top.
Daily challenges
Unlocked at level 3. Every day, 3 challenges are drawn from the list below, the same for every player, never two of the same kind. They refresh at midnight UTC (2 AM in Paris during summer time, 1 AM in winter) and their progress starts over. The screen shows the time left.
| Challenge | Goal | XP |
|---|---|---|
| Busy Day | Kill 150 zombies. | 3,000 |
| Coup de Grâce | Kill 50 zombies with headshots. | 3,000 |
| Silent Work | Kill 15 zombies with the knife. | 2,500 |
| Hold Until Dawn | Reach round 15. | 3,500 |
| No One Left Behind | Revive 3 teammates. | 2,500 |
| Shutters Closed | Rebuild 30 boards. | 2,000 |
| Try Your Luck | Use the Mystery Box 5 times. | 2,000 |
| Thirst for Victory | Buy 6 perks. | 2,500 |
| Lighthouse Ray | Upgrade 2 weapons at the Forge of Ys. | 3,000 |
| The Pack | Kill 20 of the Ankou’s hounds. | 3,000 |
| Fireworks | Kill 30 zombies with explosives. | 2,500 |
| Deadly Machinery | Kill 15 zombies with traps. | 2,500 |
| Power-up Hunter | Grab 5 power-ups. | 2,000 |
| Explorer | Open 5 doors or rubble piles. | 2,000 |
| Full Purse | Earn 25,000 points. | 3,000 |
| Bursts | Kill 100 zombies with SMGs. | 3,000 |
| Buckshot | Kill 75 zombies with shotguns. | 3,000 |
| Sidearm | Kill 50 zombies with pistols. | 3,000 |
| Rifle in Hand | Kill 100 zombies with assault rifles. | 3,000 |
Weekly challenges
Unlocked at level 6. Every week, 3 challenges are drawn from this list; they refresh on Monday at midnight UTC.
| Challenge | Goal | XP |
|---|---|---|
| Human Tide | Kill 1,500 zombies. | 12,000 |
| Precision Shooting | Kill 500 zombies with headshots. | 12,000 |
| Storm Vigil | Reach round 25. | 15,000 |
| Crew Spirit | Revive 25 teammates. | 10,000 |
| Hammer of Ys | Upgrade 10 weapons at the Forge of Ys. | 10,000 |
| Divers | Defeat 5 Divers. | 12,000 |
| The Morgane’s Treasure | Earn 250,000 points. | 12,000 |
| Lost Souls | Fill the three reliquaries. | 15,000 |
| The Drowned Queen | Complete “The Awakening of Ys.” | 25,000 |
| Barrage Fire | Kill 500 zombies with LMGs. | 12,000 |
| Lookout | Kill 300 zombies with sniper rifles. | 12,000 |
| Shot by Shot | Kill 400 zombies with tactical rifles. | 12,000 |
| Engineer | Kill 100 zombies with traps. | 10,000 |
| Cold Steel | Kill 100 zombies with the knife. | 10,000 |
Season challenges
Each Battle Pass season has its own challenges, active all season long. They award pass XP rather than player XP. The current season’s list is on the Battle Pass page. Event passes likewise have their own event challenges, until the event ends.
Career challenges
Always active, in five tiers, they follow you through your whole career.
| Challenge | Goal (per tier) | XP per tier | Final tier |
|---|---|---|---|
| Reaper | Kill 250 / 1,000 / 5,000 / 15,000 / 50,000 zombies. | 1,000 / 2,500 / 5,000 / 10,000 / 25,000 | Emblem “Reaper” |
| Cool Head | Kill 100 / 500 / 2,000 / 6,000 / 20,000 zombies with headshots. | 1,000 / 2,500 / 5,000 / 10,000 / 25,000 | Emblem “Cool Head” |
| Old Salt | Survive 50 / 250 / 1,000 / 2,500 / 5,000 rounds in total. | 1,000 / 2,500 / 5,000 / 10,000 / 20,000 | Title “Old Salt” |
| Headwind | Reach round 10 / 20 / 30 / 40 / 50. | 1,500 / 3,000 / 6,000 / 12,000 / 25,000 | Emblem “Headwind” |
| Lending a Hand | Revive a teammate 10 / 50 / 200 / 500 / 1,000 times. | 1,000 / 2,500 / 5,000 / 10,000 / 20,000 | Emblem “Lending a Hand” |
| Breton Blade | Kill 25 / 100 / 500 / 1,500 / 5,000 zombies with the knife. | 1,000 / 2,000 / 4,000 / 8,000 / 16,000 | Title “Breton Blade” |
| Joiner | Rebuild 50 / 250 / 1,000 / 3,000 / 8,000 boards. | 500 / 1,500 / 3,000 / 6,000 / 12,000 | — |
| Door Opener | Open 10 / 50 / 200 / 500 / 1,000 doors or rubble piles. | 500 / 1,500 / 3,000 / 6,000 / 12,000 | — |
| The Hunt | Kill 25 / 100 / 500 / 1,500 / 4,000 of the Ankou’s hounds. | 1,000 / 2,500 / 5,000 / 10,000 / 20,000 | Title “Ankou’s Huntsman” |
| Big Game Fishing | Defeat 1 / 10 / 50 / 150 / 400 Divers. | 1,000 / 2,500 / 5,000 / 10,000 / 20,000 | Title “Diver Fisher” |
| Demolitionist | Kill 50 / 250 / 1,000 / 3,000 / 8,000 zombies with explosives. | 1,000 / 2,000 / 4,000 / 8,000 / 16,000 | — |
| Lighthouse Alchemist | Upgrade 5 / 25 / 100 / 250 / 500 weapons at the Forge of Ys. | 1,000 / 2,500 / 5,000 / 10,000 / 20,000 | — |
| Smooth Talker | Use the Mystery Box 25 / 100 / 400 / 1,000 / 2,500 times. | 500 / 1,500 / 3,000 / 6,000 / 12,000 | — |
| Shipowner | Earn 50,000 / 250,000 / 1,000,000 / 5,000,000 / 20,000,000 points in total. | 1,000 / 2,500 / 5,000 / 10,000 / 25,000 | Title “Shipowner” |
Weapon classes
One challenge per class, in four tiers; the last one gives a title.
| Challenge | Goal (per tier) | XP per tier | Final tier |
|---|---|---|---|
| Trigger Ace | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “Pistols” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Trigger Ace” |
| Rain of Lead | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “SMGs” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Rain of Lead” |
| Elite Infantryman | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “Assault rifles” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Elite Infantryman” |
| Garrison Marksman | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “Tactical rifles” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Garrison Marksman” |
| Alley Sweeper | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “Shotguns” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Alley Sweeper” |
| Wall of Fire | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “LMGs” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Wall of Fire” |
| Lighthouse Eye | Kill 100 / 500 / 2,000 / 5,000 zombies with weapons in the “Sniper rifles” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Lighthouse Eye” |
| Gunner | Kill 50 / 250 / 1,000 / 3,000 zombies with weapons in the “Launchers” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Gunner” |
| Envoy of Wonders | Kill 50 / 250 / 1,000 / 3,000 zombies with weapons in the “Wonder weapons” class. | 1,000 / 3,000 / 7,500 / 15,000 | Title “Envoy of Wonders” |
Easter egg challenges
These challenges follow the quest steps of Ker-Ys and Nec Mergitur; they only count on their own map. The steps are detailed in The Awakening of Ys and The Last Metro (Nec Mergitur Easter egg).
| Challenge | Goal (per tier) | XP per tier | Final tier |
|---|---|---|---|
| Let There Be Light | Restore the power 1 / 10 / 50 times. | 500 / 2,000 / 5,000 | — |
| Sunken Chimes | Ring the three bells in order 1 / 5 / 20 times. | 1,500 / 4,000 / 10,000 | — |
| Harvest of Souls | Fill the three reliquaries 1 / 5 / 20 times. | 1,500 / 4,000 / 10,000 | — |
| Gatekeeper | Open the Gate of Ys 1 / 5 / 20 times. | 2,500 / 6,000 / 15,000 | — |
| Free Ys | Complete “The Awakening of Ys” 1 / 3 / 10 / 25 times. | 5,000 / 10,000 / 20,000 / 40,000 | Emblem “Free Ys” |
| Regicide | Defeat Dahut, the Drowned Queen, 1 / 5 / 20 times. | 3,000 / 8,000 / 20,000 | — |
| Secret Seeker | Discover 1 / 5 / 15 / 40 secrets on Ker-Ys. | 1,000 / 2,500 / 5,000 / 10,000 | Title “Secret Seeker” |
| The Power Returns | Restore power to the Saint-Michel substation 1 / 10 / 50 times. | 500 / 2,000 / 5,000 | — |
| Interlocking | Throw the Odéon switch toward Cluny 1 / 5 / 20 times. | 1,500 / 4,000 / 10,000 | — |
| The Seal of the Boatmen | Awaken the four faces of the Pillar of the Boatmen 1 / 5 / 20 times. | 1,500 / 4,000 / 10,000 | — |
| The Last Stop | Stop the Last Metro and ring the Ankou’s Bell 1 / 5 / 20 times. | 2,000 / 5,000 / 12,000 | — |
| The Boatmen’s Levee | Hold back the flood of the Cité 1 / 5 / 20 times. | 2,500 / 6,000 / 15,000 | — |
| Tossed by the Waves | Complete “The Last Metro” 1 / 3 / 10 / 25 times. | 5,000 / 10,000 / 20,000 / 40,000 | — |
| Saint Marcel’s Crozier | Slay the Vouivre 1 / 5 / 20 times. | 3,000 / 8,000 / 20,000 | — |
| Metro Rat | Discover 1 / 5 / 15 / 40 secrets beneath Paris. | 1,000 / 2,500 / 5,000 / 10,000 | — |
Checked against the game on November 8, 2026